
Whichever way you play, you’ll find that the graphics are a step up from previous generations of the games. If you’re just looking to brush up on your skills, however, single-player capability is also optional and lets you play against the computer at whichever difficulty level you choose. With multi-player and shared or split screen capabilities, you can challenge your friends and family one-on-one to find out who stands above the rest. The NBA series of games has always been about friendly competition, so it’s no surprise that NBA 2K18 offers the same challenge. Everything from team jerseys to the announcers and commentators is straight out of real life for a true NBA experience. Apart from playing on the court yourself, it’s the closest you’ll get to the pros with like-like graphics and player likeness. Like the iterations of the classic NBA game before it, NBA 2K18 lets users play as their favourite players and teams within the National Basketball League. You can get a free head start on the game by downloading The Prelude, which is available now.NBA 2K18 is an upcoming basketball video game, to be available across a number of platforms, including PC, Xbox One and Playstation. Otherwise, you have to wait until September 11, 2018.


If you purchase the 20th Anniversary Edition of NBA 2K19, you can start playing it on Septemon your PlayStation 4. In less than a week, we’ll be able to see if they were successful in NBA 2K19. His hope is that by “rewarding more,” 2K fans won’t feel as pressured to buy VC. Jones discussed the team’s approach to making improvements. In this sense, average to below average players were particularly at a disadvantage and pushed towards microtransactions. Meanwhile, the less VC you earned, the longer it took for your character’s stats to improve.

The worse you were at NBA 2K18, the less VC you earned for playing. From leveling up your character to getting a haircut, everything cost money. NBA 2K18‘s community complaint stemmed from needing VC for so many facets of the game, but not being awarded enough VC to make sufficient progress. Jones sees microtransactions as a way for players to expedite the grind, but he acknowledges that it’s crucial not to make that grind feel insurmountable:į the grind is too long, like some people felt last year, they’re gonna sit there and they’re gonna go ‘well, you knew the grind was too long to begin with.’
